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Representing the Games Industry Client 2013

Speaker(s): Dan Offner, Dona J. Fraser, Greg Roussel, James Alan Cook, Jeffrey Lapin, Jennifer Stump, Jim Charne, Lane Kiriyama, Mitchell A. Kamin, Riley R. Russell, Steve Goldstein
Recorded on: Oct. 23, 2013
PLI Program #: 42630

Lane Kiriyama 

Law School / Graduate School:  Brigham Young University - MBA

Work History

Lane has 30 years of accounting and financial management experience with the past 16 years directly involved in the video game industry. Since 2002, he has been the CFO and Co-Owner of Wahoo Studios, Inc., a Utah based game development studio. Lane has been a speaker at the Game Developers Conference on financial topics.

Professional Memberships

International Game Developers Association (IGDA)

Riley Russell brings more than 20 years of direct experience working in the games and interactive entertainment industry. Russell serves as the head of Corporate Development in addition to his ongoing role as the company's Senior Vice President and General Counsel, Business & Legal Affairs, a role he was appointed to in 2002. In this capacity Russell oversees a group of more than 60 individuals worldwide who specialize in areas including computer and entertainment law, technology licensing, sports and character licensing, intellectual property and more. Russell's diverse legal career experience includes all aspects of video games, television and theatrical production, patent and copyright litigation, technical asset licensing, and trial law. From 2005 to 2008 Russell served as head of Third Party Relations and Developer Support, managing licensee relationships and overall strategic product planning in support of all PlayStation platforms including the 2006 launch of PlayStation®3 (PS3™) entertainment system.

Prior to joining the company, Russell held the positions of corporate counsel and director of legal pf business affairs for Sega of America, Inc.

Russell is a member of several organizations, including the California and American Bar Associations, the Academy of Interactive Arts & Sciences, the Public Policy Committee and the Piracy Committee for the Entertainment Software Association, as well as the Ratings Committee for the Entertainment Software Rating Board. He was an member of the original group that formed the rating systems for games. He is also an advisor to the Santa Clara Law School High Tech Law Journal.

Russell received his Bachelor of Arts degree in political science from the University of California at Berkeley, his master's degree in economics from the University of California at Davis and his juris doctorate from the University of Santa Clara in California.

Dona J. Fraser is CARU Director. Dona, a leading privacy expert, comes to CARU from the Entertainment Software Rating Board (ESRB), a self-regulatory program developed by the video game industry. Dona brings to CARU a strong understanding of the marketplace challenges facing children’s advertisers, the complexities of children’s privacy issues and extensive experience with self-regulation. Dona has spoken on these issues both in the U.S. and abroad. At ESRB, she served as Vice President, Privacy Certified, starting in 2012. Prior to that, she was the ESRB Director, Privacy Online. In those positions, Dona was responsible for providing hands-on assistance to participating companies on development of data collection and privacy practices to meet ESRB standards. She also crafted best privacy practices in several areas including mobile apps, downloadable games, short-form privacy policies, behavioral advertising and social networking. Prior to her ESRB role, Dona served as a Director of Business and Legal Affairs for music labels at BMG/Sony Music in New York.

Greg Roussel concentrates his practice on mergers, acquisitions and other strategic transactions involving technology companies. He has extensive experience with clients in the social networking, software, electronic game, and mobile application sectors. Greg also counsels companies on corporate governance matters and takeover defenses.

Some of Greg's representative transactions include:

  • Over 40 acquisitions for Facebook
  • Multiple acquisitions for Dropbox
  • VeriSign's merger with Network Solutions
  • Macromedia's merger with Adobe Systems
  • ScaleIO and Data Domain’s merger with EMC
  • Bytemobile’s acquisition by Citrix Systems
  • TellMe Networks's acquisition by Microsoft
  • Lexar Media's merger with Micron Technology
  • VeriSign's Jamba! joint venture with News Corp./Fox Entertainment Group
  • Ngmoco's acquisition by DeNA
  • VeriSign's sale of its payment processing business to EBay
  • Photobucket's acquisition by Fox Interactive Media
  • BioWare Corp.'s acquisition by VG Holdings (an Elevation Partners entity)
  • Supercell’s strategic investment from SoftBank and GungHo
  • Elevation Partners’s investment in Yelp!
  • VeriSign's sale of its registrar business to Pivotal Private Equity LLC
  • The acquisitions of Newtoy, Area/Code and Astro Ape by Zynga
  • The acquisitions of Clicker Media and Dotspotter by CBS Interactive
  • Capcom's acquisitions of Cosmic Infinity and Blue Castle Games
  • Glu Mobile's acquisition of China MIG
  • Electronic Arts's acquisition of Rupture and other acquisitions and strategic investments

Greg led the Fenwick team in representing Facebook in its acquisition of Instagram, which was honored in 2013 as the “Global M&A Deal of the Year” by Global M&A Network. In 2012, Greg was named ‘Top 20 Under 40’ list by the Daily Journal for his outstanding transactional work and track record in recent years, including his role of lead counsel for Facebook. Also in 2012, the Daily Journal recognized Greg in the list of ‘Top 100 Most Influential Lawyers in California’ for his involvement in transactions that had a broad legal or industrial impact.

Greg received his undergraduate education at Southern Methodist University, graduating with a B.A. in economics and a B.B.A. in finance in. He attended the Vanderbilt University School of Law, graduating with a J.D. Greg was an editor of the Vanderbilt Law Review.


Mergers and Acquisitions

Jeffrey Lapin, 58, is the President of Tech Coast Angels - Los Angeles.  He has invested in over 20 start up companies, and serves on many company boards.  He also advises several companies.

From May 2009 through December 2010, Mr. Lapin served as the Chief Executive Officer Atari, S.A., a French public company that develops and publishes online and boxed video games and related applications.

From January 2007 through April 2009,  Mr. Lapin served as a Director and Chief Executive Officer and President of RazorGator Interactive Group, an ecommerce company which sells secondary event tickets and related services.  RazorGator is a VC funded private company.

Mr. Lapin served as a private consultant to several companies from May 2004 through December 2006, including In-Fusio Group, Riverdeep, Ubisoft, Capcom, and Four Queens.
From November 2002 through May 2004, Mr. Lapin served as a Director and Chief Executive Officer of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), a developer and publisher of interactive entertainment software (sales of $1.2 billion).

Mr. Lapin served as Vice Chairman of THQ Inc. (NASDAQ: THQI), a developer and publisher of interactive software from October 1998 to November 2002, served as Vice Chairman and Chief Operating Officer of THQ from August 2000 to November 2002, and served as a Director of THQ from April 1995 to November 2002 (sales of $600 million).

From July 1996 to October 1998, Mr. Lapin served as President of House of Blues Hospitality, Inc. and Executive Vice President of House of Blues Entertainment, Inc.

From May 1986 to June 1996, Mr. Lapin served in various executive capacities with Starwood Hotels & Resorts and its predecessors (NYSE: HOT), most recently from January 1995 to June 1996 as President and Chief Operating Officer, and From May 1991 to January 1995 as President and Chief Executive Officer.
Prior to his employment at Starwood, Mr. Lapin was an attorney with Mitchell, Silberberg and Knupp in Los Angeles.  Mr. Lapin received a B.A. in economics from U.C.L.A., and a J.D. from Loyola Law School.   Mr. Lapin serves, and has served, as a Director of several for profit and nonprofit entities.

Mitchell A. Kamin

Trial attorney Mitchell A. Kamin is a partner with Bird Marella, a litigation firm in Los Angeles. With nearly two decades of litigation experience, he handles complex civil and white collar criminal cases, and has litigated and counseled companies in areas, including entertainment, gaming, copyright, contract disputes, securities and FCPA. Mr. Kamin advises clients on legal issues related to social gaming and gambling, and is a frequent speaker and author on those topics.

Prior to joining Bird Marella, Mr. Kamin served as President and CEO for Bet Tzedek Legal Services, one of the largest and most successful non-profit law firms in the United States. He also spearheaded the largest pro bono initiative in U.S. history, garnering multiple national awards including the ABA Pro Bono Publico Award. Mr. Kamin received his Juris Doctorate from Harvard Law School, where he graduated cum laude; and his Bachelor of Arts from U.C. Berkeley with highest honors.

Mr. Kamin serves on the Board of Directors of the Breed Street Shul Project, and recently served as the Chairman of the Board of Commissioners for the Housing Authority of the City of Los Angeles.

Dan Offner has 25 years of experience as a lawyer and entrepreneur.  He has been an outside general counsel and deal lawyer for small, medium, and large companies in the technology and interactive entertainment industries.  He has done hundreds of M&A deals, incorporations, financings, technology, and content deals, and has and has built and led numerous legal departments and deal teams for domestic and international clients.  He is also an active angel investor and board member who appreciates the challenges of being an entrepreneur and a businessman.

Dan began his legal career working as a lawyer for his father, Elliot Offner, an artist, sculptor, printmaker and typographer ( 

He then worked for the outside general counsel’s office for the Teenage Mutant Ninja Turtles and Eric Carle (the author and illustrator of The Very Hungry Caterpillar) before starting Offner & Anderson, P.C. in 1995, which he built into the largest interactive entertainment law firm in the industry before its acquisition by Nixon Peabody in 2006.

In the interactive entertainment industry, Dan represented THQ, Ubisoft, Konami, sciEidos, Sony Computer Entertainment, Warner Music, Gameloft, Emergent Game Technologies and Trion as well as private equity firms and other investors active in the videogame space.  From 1995 to 2012, Dan did some of the major transactions for his clients, such as Ubisoft’s acquisition of Redstorm (the Tom Clancy games) and The Learning Company Entertainment Assets, which included Myst and Prince of Persia, Trion’s deal with the SciFi Channel for a game that was both a tv show and a massively multiplayer online game, and the purchase of Harmonix by the private equity group Columbus Nova.

Following the merger of Offner & Anderson with Nixon Peabody, Dan took up the position of capital partner and Deputy Practice Group Leader of Nixon Peabody’s Venture Practice Group, and then Practice Group Leader of its IP Transactions Group.  In 2010, he was recruited by Loeb & Loeb LLP to head Loeb’s interactive entertainment practice.

Dan left the partnership at Loeb in 2012 to pursue his entrepreneurial dreams and goals.

Shortly after leaving Loeb at the end of 2012, Dan began working with Oculus VR, Inc. in 2013, and quickly became Oculus’ sole outside general counsel through the closing of the Facebook Oculus transaction at the end of July in 2014.   He has founded his law firm O&A, P.C.  ( and an angel investment firm  ( to provide to other startups the services and help that he provided to Oculus as its outside general counsel and angel investor.

Jamie has been an attorney and executive in the interactive entertainment and personal computer industries for more than 36 years.

Jamie goes back-and-forth between being in private practice and serving as in-house counsel for some of the most innovative companies in the interactive entertainment and personal computer industries.

  • Jamie is currently General Counsel and SVP, Business & Legal Affairs for OL2, Inc., a cloud-streaming technology company and video game service provider, where he manages legal and business affairs for the company’s worldwide consumer and enterprise service offerings, as well as the protection and exploitation of the company’s technologies and related intellectual property rights.
  • From 2010 – 2012, he was General Counsel and EVP, Business & Legal Affairs for Gaikai Inc., a leading cloud technology innovator that became a Sony Computer Entertainment company in August 2012.
  • From 1993 – 2003, he was General Counsel and EVP, Business & Legal Affairs for The 3DO Company, creator of the world’s first CD-ROM based interactive entertainment system, and served as a Director of the company’s subsidiaries in the U.K. and Japan.
  • From 1981 – 1984, he was VP & Counsel for the original Atari, Inc., then a wholly-owned subsidiary of Warner Communications, Inc., managing legal and business affairs for the company’s video game, personal computer and international divisions, and the company’s IP portfolio, regulatory approvals, and joint venture manufacturing operations in Hong Kong.

Jamie’s “insider” knowledge, acquired since the earliest days of the video game and personal computer industries, and practical advice regarding evolving legal issues, have attracted leading publishers, platform licensors, software developers, content owners, technology creators, semiconductor designers, and consumer electronics manufacturers in the U.S., the U.K., France, Germany, Italy, Brazil, South Africa, Japan, Hong Kong and China to seek his counsel, negotiating skills and drafting expertise.

Jamie graduated from Dartmouth College (Magna Cum Laude and a member of Phi Beta Kappa) and from the University of Pennsylvania Law School.  He has been admitted to practice law in California, Pennsylvania, and the District of Columbia.

Jennifer Stump
Vice President and Associate General Counsel, Warner Bros. Home Entertainment

Jennifer Stump supervises the legal team at Warner Bros responsible for handling all legal matters relating to Warner Bros’ game development and publishing operations worldwide. Prior to joining Warner Bros, Jennifer practiced law at Offner & Anderson, P.C., a boutique law firm in Los Angeles representing clients in the interactive entertainment and digital media industries. Jennifer earned a J.D. from Loyola Law School, Los Angeles and a bachelor’s degree from University of California, Santa Barbara.

Jim Charne is a Wisconsin, California, New York, and New Jersey lawyer, whose practice is at the intersection of intellectual property, entertainment, technology, music, and commerce.  His experience in software, video games, and other technology-based entertainment extends back to the earliest days of the category.  He began his career in the 1970’s, in those pre-computer days of dial telephones, tabulators, and AM top 40 radio, at CBS Records and Arista Records, both in New York.

Jim was the first President of the Academy of Interactive Arts and Sciences (  He has been recognized as a "Most Valuable Player" by the International Game Developers Association (, is the recipient of three awards from the Game Audio Network Guild ( for work on behalf of games industry composers; organized and led all-day legal and business tutorial programs 15 times at the annual Game Developers Conference (; and served as liaison between the Interactive Academy and IDGA, and Washington counsel, in drafting an amicus brief filed on behalf of games industry talent in Brown v ESA (564 U.S. 786 (2011)).  In Brown, the Court, in a 7-2 decision written by Justice Scalia, recognized video games for the first time to be fully protected First Amendment expression on equal footing with literature, dramatic productions, motion pictures, and other creative works.

Jim is a regular speaker on interactive entertainment topics at Practicing Law Institute's ( March entertainment law program in New York, and is a professional responsibility co-presenter at the Videogame Bar Association's ( annual May summit in Los Angeles at UCLA Law School.

In late 2015, Jim joined Gerard Fox Law, with offices in Los Angeles and New York City as Of Counsel.  He maintains his solo practice in Madison, WI and can always be reached at, or by Skype at jimcharne.

Steve Goldstein is the President and General Manager of Turtle Rock Studios, Inc., an independent game developer that is currently working on a new AAA franchise to be published by 2K Games, a division of Take-Two Interactive Software, Inc.

Prior to joining Turtle Rock, Steve was Partner and Chair of the Interactive Entertainment and Video Games Group at Stubbs, Alderton & Markiles, LLP. Steve’s practice concentrated on advising clients within the video game industry on a variety of issues, including the negotiation of video game publishing agreements, merchandizing agreements and co-marketing agreements, alternative financing of game development, global corporate structuring, intellectual property protection and exploitation, Internet best practices, and legal issues related to the use and trade of virtual goods. Steve also served as an adjunct professor at Loyola Law School where he taught a course on the law of Video Games and Virtual Worlds.

Steve has spoken at a variety of video game related conferences, including Game Developers Conference, Austin Game Developers Conference, Seattle Game Developers Conference, Consumer Electronics Show, ION Conference, Penny Arcade Expo Video Game Bar Association Conference and Law Seminars International’s Gamer Technology Law panel.